Dxvk Alternatives

Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
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Alternatives To doitsujin/dxvk
Project Name Stars Downloads Repos Using This Packages Using This Most Recent Commit Total Releases Latest Release Open Issues License Language
doitsujin/dxvk 11,350 0 0 about 2 years ago 3 November 14, 2023 259 zlib C++
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
HansKristian-Work/vkd3d-proton 1,530 0 0 about 2 years ago 0 140 lgpl-2.1 C
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
Joshua-Ashton/d9vk 815 0 0 about 6 years ago 0 39 zlib C++
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Joshua-Ashton/dxvk-native 382 0 0 over 3 years ago 0 8 zlib C++
D3D9/11 but it runs natively on Linux!
ValveSoftware/dxvk 333 0 0 about 2 years ago 0 0 zlib C++
dxvk tree containing branches used by Proton
iXit/wine-nine-standalone 243 0 0 about 3 years ago 0 38 lgpl-2.1 C
Build Gallium Nine support on top of an existing WINE installation
Joshua-Ashton/dxup 227 0 0 about 7 years ago 0 23 other C++
A d3d9 and d3d10 to d3d11 translation layer.
acomminos/wine-pba 145 0 0 over 7 years ago 0 33 lgpl-2.1
Patches to add a persistent buffer allocator for faster dynamic geometry in Direct3D games.
tgjones/slimshader 113 1 3 over 10 years ago 3 January 07, 2014 0 Assembly
SlimShader is a Direct3D shader bytecode parser for .NET and C++
GabrielMajeri/d3d9-to-11 59 0 0 over 7 years ago 0 2 lgpl-3.0 Rust
Direct3D 9 to Direct3D 11 converter
Alternatives To doitsujin/dxvk
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