| crosire/reshade |
3,620 |
|
0 |
0 |
about 2 years ago |
0 |
|
7 |
bsd-3-clause |
C++ |
| A generic post-processing injector for games and video software. |
| google/angle |
2,723 |
|
0 |
0 |
over 3 years ago |
0 |
|
3 |
other |
C++ |
| A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android. |
| microsoft/ShaderConductor |
1,519 |
|
0 |
0 |
over 3 years ago |
0 |
|
28 |
mit |
C++ |
| ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages |
| shader-slang/slang |
1,459 |
|
0 |
0 |
about 2 years ago |
41 |
November 29, 2023 |
117 |
mit |
C++ |
| Making it easier to work with shaders |
| skywind3000/RenderHelp |
1,222 |
|
0 |
0 |
about 2 years ago |
0 |
|
4 |
mit |
C++ |
| :zap: 可编程渲染管线实现,帮助初学者学习渲染 |
| polymonster/pmtech |
832 |
|
0 |
0 |
about 2 years ago |
0 |
|
3 |
mit |
C++ |
| Lightweight, multi-platform, data-oriented game engine. |
| septag/rizz |
707 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
bsd-2-clause |
C |
| Small C game development framework |
| crosire/d3d8to9 |
700 |
|
0 |
0 |
almost 3 years ago |
0 |
|
25 |
bsd-2-clause |
C++ |
| A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones. |
| microsoft/DirectX-Specs |
678 |
|
0 |
0 |
about 2 years ago |
0 |
|
21 |
cc-by-4.0 |
HTML |
| Engineering specs for DirectX features. |
| DiligentGraphics/DiligentCore |
547 |
|
0 |
0 |
about 2 years ago |
5 |
November 20, 2023 |
33 |
apache-2.0 |
C++ |
| A modern cross-platform low-level graphics API |