| lettier/3d-game-shaders-for-beginners |
15,637 |
|
0 |
0 |
almost 3 years ago |
0 |
|
19 |
bsd-3-clause |
C++ |
| 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. |
| dfranx/SHADERed |
4,002 |
|
0 |
0 |
over 2 years ago |
0 |
|
95 |
mit |
C++ |
| Lightweight, cross-platform & full-featured shader IDE |
| crosire/reshade |
3,620 |
|
0 |
0 |
about 2 years ago |
0 |
|
7 |
bsd-3-clause |
C++ |
| A generic post-processing injector for games and video software. |
| ValveSoftware/ToGL |
1,950 |
|
0 |
0 |
over 10 years ago |
0 |
|
6 |
other |
C++ |
| Direct3D to OpenGL abstraction layer |
| microsoft/ShaderConductor |
1,519 |
|
0 |
0 |
over 3 years ago |
0 |
|
28 |
mit |
C++ |
| ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages |
| Gargaj/Bonzomatic |
1,274 |
|
0 |
0 |
over 2 years ago |
0 |
|
25 |
other |
C++ |
| Live shader coding tool and Shader Showdown workhorse |
| elnormous/ouzel |
966 |
|
0 |
0 |
over 2 years ago |
0 |
|
18 |
unlicense |
C++ |
| C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers |
| polymonster/pmtech |
832 |
|
0 |
0 |
about 2 years ago |
0 |
|
3 |
mit |
C++ |
| Lightweight, multi-platform, data-oriented game engine. |
| Devsh-Graphics-Programming/Nabla |
423 |
|
0 |
0 |
about 2 years ago |
0 |
|
101 |
apache-2.0 |
C++ |
| Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android |
| mellinoe/ShaderGen |
410 |
|
0 |
0 |
over 5 years ago |
0 |
|
32 |
mit |
C# |
| Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#, |