| ConfettiFX/The-Forge |
5,493 |
|
0 |
0 |
9 months ago |
0 |
|
30 |
apache-2.0 |
C++ |
| The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2 |
| microsoft/DirectXShaderCompiler |
2,794 |
|
0 |
0 |
about 2 years ago |
13 |
August 14, 2023 |
636 |
other |
C++ |
| This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang. |
| Sergio0694/ComputeSharp |
2,462 |
|
0 |
9 |
about 2 years ago |
57 |
November 24, 2023 |
18 |
mit |
C# |
| A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀 |
| microsoft/DirectXTK |
2,434 |
|
26 |
1 |
about 2 years ago |
57 |
October 31, 2023 |
30 |
mit |
C++ |
| The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++ |
| microsoft/DirectXTK12 |
1,361 |
|
2 |
0 |
about 2 years ago |
54 |
October 31, 2023 |
9 |
mit |
C++ |
| The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++ |
| Gargaj/Bonzomatic |
1,274 |
|
0 |
0 |
over 2 years ago |
0 |
|
25 |
other |
C++ |
| Live shader coding tool and Shader Showdown workhorse |
| skywind3000/RenderHelp |
1,222 |
|
0 |
0 |
about 2 years ago |
0 |
|
4 |
mit |
C++ |
| :zap: 可编程渲染管线实现,帮助初学者学习渲染 |
| GPUOpen-LibrariesAndSDKs/Cauldron |
788 |
|
0 |
0 |
over 2 years ago |
0 |
|
18 |
mit |
C++ |
| A simple framework for rapid prototyping on Vulkan or Direct3D 12 |
| microsoft/DirectX-Specs |
678 |
|
0 |
0 |
about 2 years ago |
0 |
|
21 |
cc-by-4.0 |
HTML |
| Engineering specs for DirectX features. |
| DiligentGraphics/DiligentCore |
547 |
|
0 |
0 |
about 2 years ago |
5 |
November 20, 2023 |
33 |
apache-2.0 |
C++ |
| A modern cross-platform low-level graphics API |