| doitsujin/dxvk |
11,350 |
|
0 |
0 |
about 2 years ago |
3 |
November 14, 2023 |
259 |
zlib |
C++ |
| Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine |
| HansKristian-Work/vkd3d-proton |
1,530 |
|
0 |
0 |
about 2 years ago |
0 |
|
140 |
lgpl-2.1 |
C |
| Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. |
| Joshua-Ashton/d9vk |
815 |
|
0 |
0 |
about 6 years ago |
0 |
|
39 |
zlib |
C++ |
| A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK] |
| crosire/d3d8to9 |
700 |
|
0 |
0 |
almost 3 years ago |
0 |
|
25 |
bsd-2-clause |
C++ |
| A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones. |
| Joshua-Ashton/dxvk-native |
382 |
|
0 |
0 |
over 3 years ago |
0 |
|
8 |
zlib |
C++ |
| D3D9/11 but it runs natively on Linux! |
| ValveSoftware/dxvk |
333 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
zlib |
C++ |
| dxvk tree containing branches used by Proton |
| Fincer/dxvk-wine-autobuilder |
24 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
gpl-3.0 |
Shell |
| Automate installation of DXVK, DXVK NVAPI, VKD3D Proton + Wine/Wine Staging on Linux. Update GPU drivers, apply custom patches, sync your PlayOnLinux wineprefixes (Debian/Ubuntu/Mint/Arch Linux/Manjaro) |
| pal1000/swiftshader-dist-win |
16 |
|
0 |
0 |
over 3 years ago |
0 |
|
1 |
mit |
Batchfile |
| Google SwiftShader Windows builds focused on Vulkan driver with utilities to help usage |
| philcn/D3D12RaytracingFallback |
5 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
|
C++ |
| A fork of Microsoft's D3D12 Raytracing Fallback Layer |