| begeekmyfriend/yasea |
4,569 |
|
0 |
0 |
over 4 years ago |
0 |
|
265 |
mit |
C |
| RTMP live streaming client for Android |
| ochornenko/Camera2GLPreview |
156 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
C++ |
| Android camera preview application using Camera2 API and OpenGL ES/Vulkan |
| Bauxitedev/godot-motion-blur |
133 |
|
0 |
0 |
over 4 years ago |
0 |
|
3 |
mit |
GLSL |
| A motion blur shader for Godot 3.3 |
| Erkaman/cute-deferred-shading |
113 |
|
0 |
0 |
almost 7 years ago |
0 |
|
1 |
mit |
C++ |
| Cute little deferred shading implementation. |
| tiagosr/ofxShadertoy |
65 |
|
0 |
0 |
over 6 years ago |
0 |
|
5 |
|
C++ |
| Addon for openFrameworks that sets up and loads Shadertoy (http://www.shadertoy.com) shaders |
| federicocasares/stratecam |
54 |
|
0 |
0 |
over 9 years ago |
0 |
|
0 |
mit |
GLSL |
| Open Source RTS Camera Script for Unity |
| orangesignal/orangesignal-android-camera |
52 |
|
0 |
0 |
over 11 years ago |
0 |
|
2 |
|
Java |
| Android Camera Library + GPUImage GLSL filters |
| jedypod/gamut-compress |
48 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
|
GLSL |
| Tools to compress out of gamut colors back into gamut. |
| yagero/glsl-demo |
43 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
mit |
C |
| Real Time 3D Demo written in 2008 in C++ using OpenGL and GLSL |
| unitycoder/DoomStyleBillboardTest |
41 |
|
0 |
0 |
over 10 years ago |
0 |
|
5 |
|
GLSL |
| Shader to display camera facing billboard, with different texture based on player position angle |