| CesiumGS/gltf-pipeline |
1,732 |
|
14 |
34 |
over 2 years ago |
45 |
April 21, 2023 |
91 |
apache-2.0 |
JavaScript |
| Content pipeline tools for optimizing glTF assets. :globe_with_meridians: |
| menpo/lsfm |
309 |
|
0 |
0 |
almost 9 years ago |
0 |
|
23 |
bsd-3-clause |
Python |
| Large Scale Facial Model (LSFM) - an automatic pipeline for constructing 3D Morphable Models from large collections of facial meshes |
| Anatta336/driven-decals |
287 |
|
0 |
0 |
about 5 years ago |
0 |
|
9 |
mit |
C# |
| A mesh-based PBR decal system for Unity's universal render pipeline. |
| unibas-gravis/basel-face-pipeline |
127 |
|
0 |
0 |
over 6 years ago |
0 |
|
1 |
apache-2.0 |
Scala |
| chinedufn/landon |
116 |
|
1 |
3 |
about 4 years ago |
41 |
February 19, 2021 |
7 |
|
Rust |
| A collection of tools, data structures and methods for exporting Blender data (such as meshes and armatures) and preparing it for your rendering pipeline. |
| gfx-rs/genmesh |
94 |
|
131 |
25 |
almost 5 years ago |
28 |
June 08, 2018 |
9 |
apache-2.0 |
Rust |
| A library of mesh generation utilities. |
| smartscenes/multiscan |
85 |
|
0 |
0 |
over 2 years ago |
0 |
|
8 |
mit |
Python |
| MultiScan: Scalable RGBD scanning for 3D environments with articulated objects |
| kuiwuchn/stitchMeshing |
64 |
|
0 |
0 |
almost 8 years ago |
0 |
|
1 |
lgpl-3.0 |
C++ |
| Partial source code of Siggraph 2018 paper "Stitch meshing" |
| Eberty/LowCost3DReconstruction |
20 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
C++ |
| Repository for software and assets developed during Eberty's master's project |
| Macatools/macapype |
19 |
|
0 |
0 |
about 2 years ago |
0 |
|
11 |
bsd-3-clause |
Python |
| PNH segmentation pipelines based on nipype |