| mikedh/trimesh |
2,627 |
|
41 |
223 |
about 2 years ago |
953 |
November 23, 2023 |
400 |
mit |
Python |
| Python library for loading and using triangular meshes. |
| vchoutas/smplify-x |
1,275 |
|
0 |
0 |
about 3 years ago |
0 |
|
58 |
other |
Python |
| Expressive Body Capture: 3D Hands, Face, and Body from a Single Image |
| Ciechan/BCMeshTransformView |
1,197 |
|
3 |
0 |
almost 9 years ago |
3 |
March 24, 2015 |
15 |
mit |
Objective-C |
| Mesh transforms for UIView |
| soubhiksanyal/RingNet |
695 |
|
0 |
0 |
about 3 years ago |
0 |
|
23 |
mit |
Python |
| Learning to Regress 3D Face Shape and Expression from an Image without 3D Supervision |
| AdultLink/TexturePanner |
598 |
|
0 |
0 |
about 4 years ago |
0 |
|
2 |
mit |
C# |
| This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures |
| Rubikplayer/flame-fitting |
508 |
|
0 |
0 |
about 3 years ago |
0 |
|
14 |
|
Python |
| Example code for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 3D keypoints and 3D scans. |
| TimoBolkart/TF_FLAME |
339 |
|
0 |
0 |
over 3 years ago |
0 |
|
14 |
|
Python |
| Tensorflow framework for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 2D or 3D keypoints, and how to generate textured head meshes from Images. |
| anuragranj/coma |
317 |
|
0 |
0 |
over 5 years ago |
0 |
|
15 |
other |
Python |
| Convolutional Mesh Autoencoders for Generating 3D Faces |
| Unity-Technologies/com.unity.probuilder |
303 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
other |
C# |
| MPI-IS/mesh |
292 |
|
0 |
0 |
almost 5 years ago |
0 |
|
19 |
other |
Python |
| MPI-IS Mesh Processing Library |