| iPlug2/iPlug2 |
1,739 |
|
0 |
0 |
about 2 years ago |
0 |
|
154 |
other |
C |
| C++ Audio Plug-in Framework for desktop, mobile and web |
| textext/textext |
686 |
|
0 |
0 |
over 2 years ago |
0 |
|
17 |
bsd-3-clause |
Python |
| Re-editable LaTeX/ typst graphics for Inkscape |
| Kodrin/URP-PSX |
272 |
|
0 |
0 |
almost 5 years ago |
0 |
|
2 |
mit |
C# |
| PSX retro graphics plugin for URP with Shadergraph in Unity |
| keijiro/KlakSyphon |
223 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
other |
Objective-C |
| Syphon plugin for Unity |
| otuncelli/Scalable-Vector-Graphics-Plugin-for-Paint.NET |
172 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
gpl-2.0 |
C# |
| This is a paint.net filetype plugin for loading SVG (Scalable Vector Graphics) and its compressed variant SVGZ files. SVG files can be rendered as a flat image or each element/group on a separate layer. This plugin also provides basic image tracing (raster to vector conversion) functionality which works best with black and white drawings. |
| perrysmotors/sketch-potrace |
152 |
|
0 |
0 |
over 3 years ago |
0 |
|
13 |
gpl-2.0 |
JavaScript |
| Potrace for Sketch is a bitmap tracing plugin. It converts bitmap images into monochrome vector graphics. |
| keijiro/TextureUpdateExample |
140 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
|
C |
| An example showing how to update textures from a native plugin in Unity. |
| mosra/magnum-plugins |
97 |
|
0 |
0 |
over 2 years ago |
0 |
|
19 |
other |
C++ |
| Plugins for the Magnum C++11 graphics engine |
| microsoft/MixedReality-GraphicsTools-Unreal |
65 |
|
0 |
0 |
almost 4 years ago |
0 |
|
1 |
mit |
C++ |
| Graphics tools and components for developing Mixed Reality applications in Unreal Engine. |
| masagrator/ReverseNX |
62 |
|
0 |
0 |
almost 6 years ago |
0 |
|
0 |
mit |
C |
| SaltyNX plugin forcing docked or handheld graphics settings |