| munificent/piecemeal |
50 |
|
19 |
3 |
almost 3 years ago |
19 |
May 07, 2023 |
3 |
other |
Dart |
| Basic data structures your 2D Dart game may need. |
| sgorsten/include-engine |
36 |
|
0 |
0 |
over 7 years ago |
0 |
|
2 |
unlicense |
C++ |
| #include <engine> |
| anandwana001/applied_cs_with_android_beginner_workshop |
34 |
|
0 |
0 |
almost 7 years ago |
0 |
|
3 |
|
Java |
| Build Android games :game_die: Learn computer science :computer: Applied CS is a free online course by Google :rocket: |
| duboviy/algoholic |
19 |
|
0 |
0 |
almost 6 years ago |
2 |
September 30, 2016 |
0 |
mit |
Python |
| :game_die: A sandbox for trying out algorithms from the coursera Princeton and Stanford courses, leetcode and codility |
| duckpunch/godash |
18 |
|
3 |
7 |
over 2 years ago |
74 |
December 02, 2023 |
6 |
|
JavaScript |
| Data structures and utilities to represent the game of Go |
| pirate/Cpp-Data-Structures |
17 |
|
0 |
0 |
about 5 years ago |
0 |
|
0 |
other |
C++ |
| :triangular_ruler: C++ Implementations of data structures & algorithms from PSU course CS162/CS163 |
| McSimp/starbound-research |
17 |
|
0 |
0 |
about 12 years ago |
0 |
|
0 |
mit |
Python |
| Various scripts and data structures to help with modding Starbound |
| projectpokemon/PPRE |
16 |
|
0 |
0 |
almost 9 years ago |
0 |
|
7 |
|
Python |
| Project Pokemon ROM Editor |
| dasannikov/Vault |
13 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
C# |
| Native data arrays for Unity3D with zero C# allocations |
| Jugilus/JugimapFramework |
12 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
mit |
C++ |
| A library for using JugiMap maps in game development engines. |