| JacquesLucke/animation_nodes |
2,239 |
|
0 |
0 |
about 2 years ago |
0 |
|
15 |
other |
Python |
| Node based visual scripting system designed for motion graphics in Blender. |
| reanimate/reanimate |
1,027 |
|
0 |
0 |
about 3 years ago |
38 |
June 02, 2022 |
27 |
unlicense |
Haskell |
| Haskell library for building declarative animations based on SVG graphics |
| mrachinskiy/commotion |
405 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
gpl-3.0 |
Python |
| Blender add-on for motion graphics |
| Xyene/cube2sphere |
101 |
|
0 |
0 |
about 6 years ago |
4 |
April 01, 2020 |
0 |
agpl-3.0 |
Python |
| Python script to map 6 cube (cubemap, skybox) faces into an equirectangular (cylindrical projection, skysphere) map. |
| OpenRCT2/OpenGraphics |
64 |
|
0 |
0 |
over 2 years ago |
0 |
|
6 |
gpl-3.0 |
JavaScript |
| A project to create free replacements for the graphics in Rollercoaster Tycoon 2 |
| bsella/Emergence |
58 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
gpl-3.0 |
C++ |
| Rendering bitmaps using nodes. Inspired by Blender's Nodes. |
| takahirox/glTF-Blender-IO-materials-variants |
44 |
|
0 |
0 |
about 4 years ago |
0 |
|
9 |
apache-2.0 |
Python |
| Blender3D addon for glTF KHR_materials_variants extension |
| myselfhimself/gmic-blender |
20 |
|
0 |
0 |
almost 6 years ago |
0 |
|
7 |
other |
Python |
| Official G'MIC plugin for Blender3D - pre-pre-alpha |
| oli414/Blender-RCT-Graphics |
19 |
|
0 |
0 |
over 2 years ago |
0 |
|
16 |
gpl-3.0 |
Python |
| Blender setup and addon attempting to replicate the original Rollercoaster Tycoon 1/2 graphics. |
| brothermechanic/cg |
18 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
other |
Shell |
| Computer graphics ebuilds for gentoo |