| artemnovichkov/iOS-11-by-Examples |
3,326 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
mit |
Swift |
| 👨🏻💻 Examples of new iOS 11 APIs |
| eleev/ios-learning-materials |
2,522 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
mit |
Swift |
| 📚 Curated list of articles, tutorials and repos that may help you dig a little bit deeper into iOS [and Apple Platforms]. |
| Onix-Systems/RainyRefreshControl |
686 |
|
1 |
0 |
almost 7 years ago |
3 |
October 22, 2018 |
3 |
mit |
Swift |
| Simple refresh control for iOS based on SpriteKit and Core Graphics |
| phpmaple/Stick-Hero-Swift |
438 |
|
0 |
0 |
over 8 years ago |
0 |
|
2 |
mit |
Swift |
| a universal iOS Game using Swift and iOS SpriteKit |
| mchakravarty/HaskellSpriteKit |
164 |
|
0 |
0 |
over 5 years ago |
0 |
|
14 |
other |
Haskell |
| Haskell binding to Apple's SpriteKit framework |
| nikans/SukerMarioBros |
142 |
|
0 |
0 |
over 10 years ago |
0 |
|
4 |
|
Objective-C |
| SukerMarioBros. — Swift + SpriteKit Super Mario Brosers "port" |
| bwide/CollectionNode |
95 |
|
1 |
0 |
over 7 years ago |
1 |
November 23, 2017 |
1 |
mit |
Swift |
| a collectionView made for Sprite Kit |
| eh3rrera/ARKitGameSpriteKit |
85 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
mit |
Swift |
| A game inspired by Pokemon Go build with ARKit and SpriteKit |
| eleev/tic-tac-toe |
66 |
|
0 |
0 |
almost 5 years ago |
0 |
|
|
mit |
Swift |
| 🕹 iOS game - classic Tic Tac Toe with AI and state machines [Swift + SpriteKit + GameplayKit]. |
| jVirus/tic-tac-toe |
62 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
mit |
Swift |
| 🕹 iOS game - classic Tic Tac Toe with AI and state machines [Swift + SpriteKit + GameplayKit]. |