| facebookincubator/FBX2glTF |
1,802 |
|
3 |
10 |
almost 3 years ago |
10 |
September 11, 2019 |
93 |
other |
C++ |
| A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format. |
| nschloe/meshio |
1,721 |
|
30 |
137 |
over 2 years ago |
212 |
March 11, 2022 |
170 |
mit |
Python |
| :spider_web: input/output for many mesh formats |
| ddiakopoulos/tinyply |
500 |
|
0 |
0 |
over 2 years ago |
0 |
|
16 |
|
C++ |
| :earth_africa: C++11 ply 3d mesh format importer & exporter |
| edemaine/fold |
277 |
|
3 |
5 |
over 2 years ago |
27 |
June 25, 2023 |
26 |
mit |
CoffeeScript |
| FOLD file format for origami models, crease patterns, etc. |
| lutraconsulting/MDAL |
145 |
|
0 |
0 |
over 2 years ago |
0 |
|
67 |
mit |
Roff |
| Mesh Data Abstraction Library |
| nmwsharp/happly |
143 |
|
0 |
0 |
over 4 years ago |
0 |
|
8 |
mit |
C++ |
| A C++ header-only parser for the PLY file format. Parse .ply happily! |
| WaldJohannaU/3RScan |
103 |
|
0 |
0 |
almost 4 years ago |
0 |
|
2 |
mit |
C++ |
| 3RScan Toolkit |
| victorsndvg/FEconv |
78 |
|
0 |
0 |
over 2 years ago |
0 |
|
7 |
gpl-3.0 |
Fortran |
| Program feconv is an utility to convert between several mesh and FE field formats, like ANSYS mesh files (.msh), MD Nastran input files (.bdf), I-Deas Universal (.unv), VTK files (.vtk), etc. If you use a Modulef format to store an intermediate mesh (.mfm). It can transform the FE type of a mesh composed of trangles or tetrahedra, to Lagrange P1 or P2, Raviart-Thomas (face) or Whitney (edge) finite elements. It also uses third-party code to perform bandwidth optimization (CutlHill-McKee optimization). |
| kotlin-graphics/assimp |
75 |
|
0 |
0 |
over 4 years ago |
1 |
October 09, 2016 |
9 |
other |
COBOL |
| JVM Open Asset Import Library (Assimp) |
| Danny02/OpenCTM |
66 |
|
0 |
0 |
over 6 years ago |
0 |
|
3 |
zlib |
C |
| OpenCTM is a file format, a software library and a tool set for compression of 3D triangle meshes. The geometry is compressed to a fraction of comparable file formats (3DS, STL, COLLADA...), and the format is accessible through a simple, portable API |