| blender/blender |
10,676 |
|
0 |
0 |
about 2 years ago |
0 |
|
5 |
other |
C |
| Official mirror of Blender |
| appleseedhq/appleseed |
2,108 |
|
0 |
0 |
over 2 years ago |
0 |
|
456 |
mit |
C++ |
| A modern open source rendering engine for animation and visual effects |
| mfrachet/rn-placeholder |
2,009 |
|
71 |
29 |
over 3 years ago |
25 |
September 18, 2020 |
19 |
mit |
TypeScript |
| 🏖️ Display some placeholder stuff before rendering your text or media content in React Native |
| horde3d/Horde3D |
1,380 |
|
0 |
0 |
almost 3 years ago |
0 |
|
18 |
|
C++ |
| Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible. |
| Inochi2D/inochi2d |
1,117 |
|
0 |
2 |
about 2 years ago |
9 |
August 11, 2023 |
10 |
bsd-2-clause |
D |
| Inochi2D reference implementation aimed at rendering 2D puppets that can be animated in real-time (using eg. facial capture). |
| seniv/react-native-notifier |
942 |
|
0 |
5 |
over 2 years ago |
20 |
July 12, 2022 |
6 |
mit |
TypeScript |
| Fast and simple in-app notifications for React Native |
| AcademySoftwareFoundation/OpenCue |
795 |
|
0 |
0 |
about 2 years ago |
0 |
|
235 |
apache-2.0 |
Python |
| A render management system you can deploy for visual effects and animation productions. |
| polygonjs/polygonjs |
489 |
|
0 |
15 |
about 2 years ago |
395 |
December 10, 2023 |
6 |
mit |
TypeScript |
| node-based WebGL design tool |
| Godlander/objmc |
433 |
|
0 |
0 |
over 2 years ago |
0 |
|
9 |
mit |
Python |
| python script to convert .OBJ files into Minecraft java edition models, rendering them in game with a core shader. |
| dfilatov/vidom |
412 |
|
27 |
9 |
over 4 years ago |
192 |
October 22, 2021 |
9 |
mit |
JavaScript |
| Library to build UI based on virtual DOM |