| ultralight-ux/Ultralight |
4,489 |
|
0 |
1 |
over 2 years ago |
1 |
August 10, 2018 |
245 |
|
CMake |
| Lightweight, high-performance HTML renderer for game and app developers. |
| QianMo/Game-Programmer-Study-Notes |
3,357 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
|
|
| :anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding. |
| killop/anything_about_game |
2,534 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
apache-2.0 |
|
| A wonderful list of Game Development resources. |
| EQMG/Acid |
1,639 |
|
0 |
0 |
over 2 years ago |
0 |
|
17 |
mit |
C++ |
| A high speed C++17 Vulkan game engine |
| parasyte/pixels |
1,623 |
|
1 |
42 |
about 2 years ago |
18 |
June 13, 2023 |
31 |
mit |
Rust |
| A tiny hardware-accelerated pixel frame buffer. 🦀 |
| jbikker/lighthouse2 |
711 |
|
0 |
0 |
over 3 years ago |
0 |
|
6 |
other |
C++ |
| Lighthouse 2 framework for real-time ray tracing |
| QianMo/GPU-Pro-Books-Source-Code |
234 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
|
GLSL |
| :cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏 |
| TimvanScherpenzeel/texture-compressor |
172 |
|
2 |
6 |
about 4 years ago |
31 |
November 06, 2019 |
4 |
mit |
TypeScript |
| CLI tool for texture compression using ASTC, ETC, PVRTC and S3TC in a KTX container. |
| load1n9/caviar |
109 |
|
0 |
0 |
almost 3 years ago |
0 |
|
1 |
mit |
TypeScript |
| ⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser |
| mmaldacker/Vortex2D |
98 |
|
0 |
0 |
over 2 years ago |
0 |
|
9 |
mit |
C++ |
| Real-time fluid simulation engine running on GPU with Vulkan |