| cparnot/ASCIImage |
1,535 |
|
12 |
0 |
almost 11 years ago |
1 |
May 06, 2015 |
9 |
mit |
Objective-C |
| Create UIImage / NSImage instances with NSString and ASCII art |
| RandyGaul/player2d |
83 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
|
C |
| Educational demo implementing a swept 2D character controller |
| revpriest/blenderquicktalk |
24 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
gpl-2.0 |
Python |
| A lip-synching addon for blender, it synchs from an ascii script file detailing the character's lines. |
| DenchiSoft/Live2DFrequencyLipSync |
19 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
mit |
C# |
| Example code for frequency-based approach to lip-syncing for use with Live2D Cubism models. |
| h2ogit/UE4-MultiCollisionMovement |
18 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
C++ |
| Complex shape collision character movement |
| Lexpartizan/Go_MakeHuman_dot |
18 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
|
PLSQL |
| ingame character generator for godot (based on the project Makehuman) |
| yosefmiller/shape-context-ocr |
15 |
|
0 |
0 |
almost 9 years ago |
0 |
|
1 |
mit |
Matlab |
| The Shape Context is a shape descriptor that captures the relative positions of other points on the shape contours, and is used to recognize characters. |
| zewt/zDsonImport |
14 |
|
0 |
0 |
about 5 years ago |
0 |
|
2 |
other |
Python |
| DSON/DAZ3D asset importer for Maya |
| Eroica/greedy-ocr |
11 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
zlib |
Lua |
| An OCR engine that works by finding pre-known letters in a word's image |
| janstol/flutter_segment_display |
11 |
|
1 |
0 |
about 5 years ago |
9 |
March 06, 2021 |
2 |
mit |
Dart |
| Segment display widget for Flutter |