| jhu-lcsr/handeye_calib_camodocal |
302 |
|
0 |
0 |
over 6 years ago |
0 |
|
10 |
bsd-2-clause |
C++ |
| Easy to use and accurate hand eye calibration which has been working reliably for years (2016-present) with kinect, kinectv2, rgbd cameras, optical trackers, and several robots including the ur5 and kuka iiwa. |
| marek-simonik/record3d |
239 |
|
0 |
0 |
over 3 years ago |
6 |
December 15, 2022 |
11 |
lgpl-2.1 |
C |
| Accompanying library for the Record3D iOS app (https://record3d.app/). Allows you to receive RGBD stream from iOS devices with TrueDepth camera(s). |
| Jinqiang/demo_lidar |
170 |
|
0 |
0 |
over 11 years ago |
0 |
|
0 |
|
|
| Depth Enhanced Monocular Odometry (camera and lidar version) |
| ZheC/GTA-IM-Dataset |
82 |
|
0 |
0 |
almost 6 years ago |
0 |
|
1 |
other |
Python |
| [ECCV-20] 3D human scene interaction dataset: https://people.eecs.berkeley.edu/~zhecao/hmp/index.html |
| robmaier/ldvo |
64 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
gpl-3.0 |
C++ |
| Lightweight Dense Visual Odometry - a header-only C++ library for real-time dense RGB-D odometry. |
| code-iai/ROSIntegrationVision |
64 |
|
0 |
0 |
almost 3 years ago |
0 |
|
6 |
|
C++ |
| Support for ROS-enabled RGBD data acquisition in Unreal Engine Projects |
| lixiny/Handeye-Calibration-ROS |
61 |
|
0 |
0 |
over 4 years ago |
0 |
|
2 |
|
C++ |
| 🤖 Elaborated hand-eye calibration tutorials (ROS-binding) |
| AmmarkoV/RGBDAcquisition |
57 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
|
C |
| A uniform library wrapper for input from V4L2,Freenect,OpenNI,OpenNI2,DepthSense,Intel Realsense,OpenGL simulations and other types of video and depth input.. |
| cboots/RGBD-to-Mesh |
55 |
|
0 |
0 |
about 11 years ago |
0 |
|
0 |
|
C |
| Converts RGBD images from Kinect sensor to a triangle mesh representation.Final Project for CIS565. |
| fdp0525/G2LTex |
54 |
|
0 |
0 |
over 6 years ago |
0 |
|
4 |
|
C++ |
| Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor |