| bmild/nerf |
8,487 |
|
0 |
0 |
over 2 years ago |
0 |
|
107 |
mit |
Jupyter Notebook |
| Code release for NeRF (Neural Radiance Fields) |
| mmp/pbrt-v3 |
4,696 |
|
0 |
0 |
over 2 years ago |
1 |
February 27, 2018 |
53 |
bsd-2-clause |
C++ |
| Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys. |
| jagenjo/webglstudio.js |
4,064 |
|
0 |
0 |
over 5 years ago |
0 |
|
31 |
mit |
JavaScript |
| A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more. |
| OGRECave/ogre |
3,619 |
|
0 |
0 |
about 2 years ago |
50 |
October 31, 2023 |
118 |
mit |
C++ |
| scene-oriented, flexible 3D engine (C++, Python, C#, Java) |
| DLR-RM/BlenderProc |
2,402 |
|
0 |
0 |
about 2 years ago |
15 |
December 06, 2023 |
60 |
gpl-3.0 |
Python |
| A procedural Blender pipeline for photorealistic training image generation |
| weihaox/awesome-neural-rendering |
2,177 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
|
| Resources of Neural Rendering |
| tangrams/tangram |
2,069 |
|
26 |
11 |
over 3 years ago |
30 |
December 13, 2020 |
81 |
mit |
JavaScript |
| WebGL map rendering engine for creative cartography |
| kosua20/herebedragons |
1,682 |
|
0 |
0 |
over 2 years ago |
0 |
|
6 |
mit |
C |
| A basic 3D scene implemented with various engines, frameworks or APIs. |
| Themaister/Granite |
1,404 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
mit |
C++ |
| My personal Vulkan renderer |
| vaneenige/phenomenon |
1,385 |
|
3 |
7 |
over 6 years ago |
13 |
September 19, 2019 |
0 |
mit |
TypeScript |
| ⚡️ A fast 2kB low-level WebGL API. |