| jagenjo/webglstudio.js |
4,064 |
|
0 |
0 |
over 5 years ago |
0 |
|
31 |
mit |
JavaScript |
| A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more. |
| tentone/nunuStudio |
1,978 |
|
0 |
2 |
over 2 years ago |
15 |
April 28, 2023 |
197 |
mit |
JavaScript |
| Web powered cross-platform 3D, WebXR game engine. |
| patriciogonzalezvivo/glslEditor |
1,866 |
|
0 |
2 |
over 3 years ago |
20 |
November 23, 2022 |
29 |
mit |
JavaScript |
| Simple WebGL Fragment Shader Editor |
| UnityTech/UIWidgets |
1,861 |
|
0 |
0 |
almost 5 years ago |
0 |
|
45 |
other |
C# |
| UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps. |
| photonstorm/phaser-examples |
1,660 |
|
1 |
0 |
almost 5 years ago |
0 |
September 20, 2022 |
17 |
|
JavaScript |
| Contains hundreds of source code examples and related media for the Phaser HTML5 Game Framework. |
| layabox/LayaAir |
1,520 |
|
0 |
0 |
about 2 years ago |
0 |
|
85 |
mit |
JavaScript |
| LayaAir is an open-source 2D/3D engine. LayaAir Engine is designed for high performance games.LayaAir support TypeScript and JavaScript、ActionScript 3.0 programming language.Can develop once, publish for multi platform. |
| tengge1/ShadowEditor |
1,510 |
|
0 |
0 |
over 2 years ago |
59 |
February 16, 2022 |
25 |
mit |
JavaScript |
| Cross-platform 3D scene editor based on three.js, golang and mongodb for desktop and web. https://tengge1.github.io/ShadowEditor-examples/ |
| ct-js/ct-js |
1,443 |
|
0 |
0 |
about 2 years ago |
0 |
|
22 |
mit |
TypeScript |
| Ct.js is a desktop game engine that makes learning programming fun and game development easy by its visual editors and well-documented code library |
| sjfricke/awesome-webgl |
1,191 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
cc0-1.0 |
|
| A curated list of awesome WebGL libraries, resources and much more |
| evanw/webgl-filter |
920 |
|
0 |
0 |
over 4 years ago |
0 |
|
8 |
mit |
JavaScript |
| An image editor in WebGL |