| smcameron/gaseous-giganticus |
103 |
|
0 |
0 |
over 2 years ago |
0 |
|
5 |
gpl-2.0 |
C |
| This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron |
| daitomanabe/ofxGL2Webcam |
32 |
|
0 |
0 |
over 5 years ago |
0 |
|
1 |
mit |
Makefile |
| GL2Webcam addon |
| elnormous/SoftwareRenderer |
31 |
|
0 |
0 |
about 3 years ago |
0 |
|
1 |
unlicense |
C++ |
| Simple header-only C++ software renderer |
| JoeDavisson/rendera |
25 |
|
0 |
0 |
over 2 years ago |
0 |
|
5 |
gpl-2.0 |
C++ |
| Rendera is a painting program suitable for photo-retouching and making seamless textures. |
| PhilCK/mega-texture |
19 |
|
0 |
0 |
over 10 years ago |
0 |
|
0 |
|
Makefile |
| Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars. |
| Calinou/quake2-neural-upscale |
16 |
|
0 |
0 |
about 6 years ago |
0 |
|
3 |
|
Makefile |
| Quake 2 textures upscaled using ESRGAN and the Manga109Attempt model |
| GeekTree0101/RxCleanSwift-Template |
8 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
mit |
Makefile |
| RxCleanSwift Template built on ReactiveX & Texture(AsyncDisplayKit) |
| fzwoch/quake_map_source |
8 |
|
0 |
0 |
over 9 years ago |
0 |
|
0 |
gpl-2.0 |
Makefile |
| Quake map source with free texture replacements |