| fogleman/Piet |
75 |
|
0 |
0 |
almost 9 years ago |
0 |
|
1 |
|
Python |
| Procedurally Generating Images in the Style of Piet Mondrian |
| flouthoc/minBlock.js |
63 |
|
0 |
0 |
about 7 years ago |
0 |
|
2 |
mit |
HTML |
| Is a Pure Javascript Canvas Implementation of Matrix Grid ( Primary Application was to Generate Github Like Random Avatar using minBlock.js or Pixel Pattern) |
| DannyBen/icodi |
29 |
|
0 |
0 |
over 2 years ago |
5 |
December 20, 2018 |
0 |
mit |
Ruby |
| Deterministic Random SVG Icon Generator |
| GameMakerDiscord/random-level-gen-gms2 |
27 |
|
0 |
0 |
about 8 years ago |
0 |
|
1 |
mit |
Game Maker Language |
| A random level generation example (similar to Nuclear Throne) using GameMaker Studio 2 |
| drbig/ricons |
22 |
|
0 |
0 |
over 11 years ago |
1 |
December 12, 2014 |
0 |
bsd-2-clause |
Go |
| Package ricons implements random icon generator framework |
| ohadf/isomatch |
18 |
|
0 |
0 |
almost 11 years ago |
0 |
|
0 |
|
Matlab |
| gehring/tilecoding |
7 |
|
0 |
0 |
almost 9 years ago |
0 |
|
0 |
mit |
Python |
| A python implementation of tile coding using numpy. |
| jotaf98/schedule |
7 |
|
0 |
0 |
about 8 years ago |
0 |
|
0 |
|
Matlab |
| Scheduler for MatConvNet experiments, including grid and random searches, with multi-GPU support. |
| the55/implements55 |
6 |
|
0 |
0 |
over 14 years ago |
0 |
|
0 |
|
JavaScript |
| miscellaneous drawing implements for playing with raphael.js |
| idlebear/dogm_ros |
6 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
C++ |
| ROS Wrapper for Dynamic-Occupancy-Grid-Map |