| gre/gl-react |
2,835 |
|
0 |
0 |
over 2 years ago |
0 |
|
53 |
mit |
JavaScript |
| gl-react – React library to write and compose WebGL shaders |
| newfrgmnt/alma |
601 |
|
0 |
0 |
over 2 years ago |
3 |
September 15, 2023 |
5 |
|
TypeScript |
| An interactive playground for generative graphics. Combine nodes & logic into WebGL shaders - all through an intuitive no-code interface. |
| kevzettler/react-regl |
191 |
|
1 |
3 |
about 3 years ago |
68 |
March 15, 2023 |
4 |
|
TypeScript |
| React Fiber Reconciler Renderer for Regl WebGL |
| pmndrs/component-material |
138 |
|
2 |
3 |
almost 5 years ago |
8 |
May 20, 2021 |
9 |
mit |
TypeScript |
| 🧩 Compose modular materials in React |
| mvilledieu/shadertoy-react |
82 |
|
2 |
1 |
about 4 years ago |
13 |
December 31, 2021 |
3 |
mit |
JavaScript |
| 6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part. |
| nitin42/shaping-functions |
53 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
|
JavaScript |
| Visualisation of shaping functions |
| miklosme/gl-react-color-blending |
39 |
|
1 |
2 |
almost 8 years ago |
9 |
October 28, 2017 |
2 |
|
JavaScript |
| :art: Color blending for gl-react (Photoshop blend modes) |
| solidiquis/parametric_surfaces |
38 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
|
Rust |
| Parametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript. |
| baaahs/sparklemotion |
37 |
|
0 |
0 |
about 2 years ago |
0 |
|
106 |
mit |
Kotlin |
| Sparkle Motion |
| nitin42/react-shader-canvas |
20 |
|
0 |
2 |
over 7 years ago |
1 |
October 13, 2018 |
1 |
|
JavaScript |
| A small utility function to render the shaders using React |