| NVIDIA/Q2RTX |
1,182 |
|
0 |
0 |
about 2 years ago |
0 |
|
39 |
other |
C |
| NVIDIA’s implementation of RTX ray-tracing in Quake II |
| GPSnoopy/RayTracingInVulkan |
1,056 |
|
0 |
0 |
over 2 years ago |
0 |
|
11 |
bsd-3-clause |
C++ |
| Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension. |
| dannyfritz/awesome-ray-tracing |
460 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
cc0-1.0 |
|
| Curated list of ray tracing resources |
| rnd-team-dev/plotoptix |
444 |
|
0 |
0 |
over 2 years ago |
51 |
October 06, 2023 |
7 |
other |
Python |
| Data visualisation and ray tracing in Python based on OptiX 7.7 framework. |
| knightcrawler25/Optix-PathTracer |
255 |
|
0 |
0 |
over 4 years ago |
0 |
|
4 |
|
C |
| Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine |
| NVIDIA/OptiX_Apps |
245 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
|
C++ |
| Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK |
| shocker-0x15/VLR |
202 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
|
C++ |
| GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 7 |
| nackdai/aten |
52 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C++ |
| Easy, simple path trace renderer. |
| vinjn/awesome-rtx |
48 |
|
0 |
0 |
about 6 years ago |
0 |
|
0 |
mit |
|
| Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR) |
| joaovbs96/OptiX-Path-Tracer |
47 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
apache-2.0 |
C++ |
| OptiX Path Tracer |