| willwhitney/dc-ign |
206 |
|
0 |
0 |
almost 9 years ago |
0 |
|
0 |
|
Lua |
| The Deep Convolutional Inverse Graphics Network |
| battlesnake/neural |
166 |
|
0 |
0 |
about 5 years ago |
0 |
|
2 |
gpl-2.0 |
TeX |
| LATEX: TikZ package for drawing neural networks. Also available on CTAN at http://www.ctan.org/tex-archive/graphics/pgf/contrib/neuralnetwork |
| keijiro/NNAOTest |
66 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
|
C# |
| Neural Network Ambient Occlusion for Unity |
| cormullion/Karnak.jl |
59 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
Julia |
| graph plotting and drawing networks with Luxor |
| albertnadal/Tensar |
55 |
|
0 |
0 |
over 3 years ago |
0 |
|
1 |
mit |
C++ |
| A C++ implementation to create, visualize and train Convolutional Neural Networks |
| simeonradivoev/NNAO |
47 |
|
0 |
0 |
over 7 years ago |
0 |
|
1 |
mit |
C# |
| Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion |
| dmaivel/sharedgl |
38 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
mit |
C |
| An OpenGL implementation built for shared memory and networks, enabling 3D acceleration in virtual machines and across devices on LAN |
| m3diaLib-Team/m3diaLib-CTR |
32 |
|
0 |
0 |
over 5 years ago |
0 |
|
5 |
gpl-3.0 |
C++ |
| A C++ library for easier homebrew development for the Nintendo 3DS |
| mvoelk/nn_graphics |
31 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
mit |
TeX |
| Artificial Neural Network related TikZ Graphics |
| Ceffa/Ryno-Engine |
29 |
|
0 |
0 |
over 8 years ago |
0 |
|
2 |
|
C |
| C++ Game Engine |