| Anuken/Mindustry |
20,378 |
|
0 |
0 |
about 2 years ago |
0 |
|
178 |
gpl-3.0 |
Java |
| The automation tower defense RTS |
| nesbox/TIC-80 |
4,584 |
|
0 |
0 |
about 2 years ago |
1 |
January 16, 2022 |
264 |
mit |
C |
| TIC-80 is a fantasy computer for making, playing and sharing tiny games. |
| FormidableLabs/react-game-kit |
4,539 |
|
49 |
8 |
over 3 years ago |
9 |
December 19, 2017 |
30 |
mit |
JavaScript |
| Component library for making games with React & React Native |
| kittykatattack/learningPixi |
3,912 |
|
0 |
0 |
over 4 years ago |
0 |
|
58 |
|
|
| A step-by-step introduction to making games and interactive media with the Pixi.js rendering engine. |
| cristicbz/rust-doom |
2,190 |
|
0 |
0 |
over 3 years ago |
0 |
|
3 |
apache-2.0 |
Rust |
| A Doom Renderer written in Rust. |
| prime31/Nez |
1,674 |
|
1 |
2 |
about 2 years ago |
6 |
September 21, 2019 |
42 |
mit |
C# |
| Nez is a free 2D focused framework that works with MonoGame and FNA |
| PixelVision8/PixelVision8 |
1,464 |
|
0 |
0 |
over 3 years ago |
0 |
|
10 |
ms-pl |
C# |
| Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame. |
| cykod/Quintus |
1,382 |
|
3 |
0 |
over 9 years ago |
0 |
August 06, 2013 |
58 |
other |
JavaScript |
| HTML5 Game Engine |
| ozkriff/zemeroth |
1,308 |
|
0 |
0 |
almost 3 years ago |
3 |
June 17, 2021 |
93 |
apache-2.0 |
Rust |
| 😠⚔️😈 A minimalistic 2D turn-based tactical game in Rust |
| PixiEditor/PixiEditor |
1,177 |
|
0 |
0 |
about 2 years ago |
0 |
|
83 |
lgpl-3.0 |
C# |
| PixiEditor is a lightweight pixel art editor made with .NET 7 |