| iain/elo |
149 |
|
2 |
2 |
almost 5 years ago |
3 |
March 18, 2010 |
7 |
mit |
Ruby |
| The Elo rating system is a method for calculating the relative skill levels of players in two-player games such as chess and Go. |
| tlhunter/node-arpad |
84 |
|
33 |
4 |
over 5 years ago |
8 |
November 13, 2020 |
0 |
|
JavaScript |
| An implementation of the ELO Rating System |
| bagaturchess/Bagatur |
49 |
|
0 |
0 |
about 2 years ago |
0 |
|
1 |
epl-2.0 |
Java |
| Java Chess Engine (UCI compatible) |
| RobKohr/glicko |
45 |
|
0 |
0 |
about 8 years ago |
0 |
|
0 |
mit |
JavaScript |
| Javascript implementation of glicko-2 rating system along with a ffa-team based setup. |
| xRuiAlves/fide-ratings-scraper |
33 |
|
0 |
2 |
about 3 years ago |
6 |
March 11, 2023 |
15 |
mit |
JavaScript |
| FIDE (International Chess Federation) ratings pages scraper built with NodeJS |
| michiguel/Ordo |
30 |
|
0 |
0 |
about 7 years ago |
0 |
|
4 |
gpl-3.0 |
C |
| Rating for chess engines, players, or other games |
| ratosh/pirarucu |
27 |
|
0 |
0 |
almost 6 years ago |
0 |
|
0 |
gpl-3.0 |
Kotlin |
| A Kotlin Chess Engine |
| mhonert/velvet-chess |
25 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
gpl-3.0 |
Rust |
| :chess_pawn: Velvet Chess Engine - written in Rust |
| yagu0/vchess |
19 |
|
0 |
0 |
over 2 years ago |
0 |
|
4 |
isc |
JavaScript |
| Chess variants website: https://vchess.club |
| Antiochian/chess-blunders |
17 |
|
0 |
0 |
over 5 years ago |
0 |
|
1 |
|
Python |
| Examining blunder rates in 68 million games of online chess and confirming my suspicion that the loud "low time" alarm on lichess.org really DOES make players play worse! |