| lettier/3d-game-shaders-for-beginners |
15,637 |
|
0 |
0 |
almost 3 years ago |
0 |
|
19 |
bsd-3-clause |
C++ |
| 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. |
| DanielEverland/ScriptableObject-Architecture |
512 |
|
0 |
0 |
over 4 years ago |
0 |
|
18 |
mit |
C# |
| Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy |
| Ravbug/UnityHubNative |
312 |
|
0 |
0 |
over 2 years ago |
0 |
|
8 |
other |
C++ |
| A native alternative to the heavy Electron Unity Hub, written in C++ |
| valryon/flipon-tiny |
92 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
lgpl-2.1 |
C# |
| An open-source minimalist but playable version of Flipon |
| FronkonGames/Awesome-Gamedev |
75 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
|
| A curated collection of resources to game development. |
| FronkonGames/GameWork-Foundation |
74 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C# |
| Architecture-agnostic code and tools to make Unity based games. |
| Donerkebap13/DonerComponents |
28 |
|
0 |
0 |
over 7 years ago |
0 |
|
1 |
mit |
C++ |
| A C++14 Component-Based Game Object Model framework for developing videogames |
| Lallassu/voxelengine_unity |
22 |
|
0 |
0 |
almost 6 years ago |
0 |
|
2 |
mit |
C# |
| Voxel engine made in C# for Unity |
| virejdasani/CuboidalDrift |
12 |
|
0 |
0 |
over 4 years ago |
0 |
|
1 |
mit |
C# |
| A casual, fun, 3D indie game made with Unity |
| FronkonGames/Build-History |
10 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C# |
| Keep a history of all the builds you do. |