| Pjbomb2/TrueTrace-Unity-Pathtracer |
969 |
|
0 |
0 |
3 months ago |
0 |
|
0 |
mit |
C# |
| A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores |
| alelievr/Mixture |
953 |
|
0 |
0 |
over 2 years ago |
0 |
|
13 |
mit |
C# |
| Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime |
| mattatz/unity-voxel |
665 |
|
0 |
0 |
over 7 years ago |
0 |
|
4 |
mit |
C# |
| Mesh voxelization for Unity. |
| LogicalError/realtime-CSG-for-unity |
612 |
|
0 |
0 |
over 2 years ago |
0 |
|
52 |
mit |
C# |
| Realtime-CSG, CSG level editor for Unity |
| RadicalCSG/Chisel.Prototype |
370 |
|
0 |
0 |
almost 4 years ago |
0 |
|
123 |
mit |
C# |
| Work in progress prototype for the Chisel Level Editor, for Unity |
| heroiclabs/nakama-unity |
363 |
|
0 |
0 |
over 2 years ago |
0 |
|
6 |
other |
C# |
| Unity client for Nakama server. |
| IRCSS/MatrixVFX |
357 |
|
0 |
0 |
about 4 years ago |
0 |
|
3 |
mit |
ShaderLab |
| A realtime Matrix VFX Shader in Unity 3D |
| CMU-Perceptual-Computing-Lab/openpose_unity_plugin |
353 |
|
0 |
0 |
over 6 years ago |
0 |
|
25 |
other |
C# |
| OpenPose's Unity Plugin for Unity users |
| zeh/usfxr |
300 |
|
0 |
0 |
about 7 years ago |
0 |
|
11 |
|
C# |
| A Unity port of sfxr/as3sfxr/bfxr |
| IRCSS/Compute-Shaders-Fluid-Dynamic- |
280 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
mit |
C# |
| Fluid Simulation Implementation in Compute Shaders using Unity3D |