| egametang/ET |
8,004 |
|
0 |
0 |
about 2 years ago |
0 |
|
59 |
mit |
C# |
| Unity3D Client And C# Server Framework |
| GlitchEnzo/NuGetForUnity |
2,506 |
|
0 |
0 |
about 2 years ago |
6 |
November 12, 2023 |
60 |
mit |
C# |
| A NuGet Package Manager for Unity |
| xiaonanln/goworld |
2,151 |
|
0 |
0 |
over 3 years ago |
8 |
June 21, 2021 |
20 |
apache-2.0 |
Go |
| Scalable Distributed Game Server Engine with Hot Swapping in Golang |
| BeardedManStudios/ForgeNetworkingRemastered |
1,464 |
|
0 |
0 |
over 3 years ago |
0 |
|
58 |
apache-2.0 |
C# |
| See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy |
| RiptideNetworking/Riptide |
1,274 |
|
0 |
0 |
2 months ago |
4 |
December 10, 2023 |
3 |
mit |
C# |
| Lightweight C# networking solution for multiplayer games. |
| ylmbtm/GameProject3 |
1,173 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
|
C++ |
| 游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。 |
| Unity-Technologies/DOTSSample |
664 |
|
0 |
0 |
over 5 years ago |
0 |
|
1 |
other |
C# |
| A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS). |
| Unity-Technologies/unity-cache-server |
548 |
|
1 |
2 |
over 3 years ago |
36 |
January 21, 2020 |
0 |
other |
JavaScript |
| Unity CacheServer optimized for multi-client local networks |
| alvyxaz/barebones-masterserver |
406 |
|
0 |
0 |
over 7 years ago |
0 |
|
127 |
|
C# |
| Master Server framework for Unity |
| heroiclabs/nakama-unity |
363 |
|
0 |
0 |
over 2 years ago |
0 |
|
6 |
other |
C# |
| Unity client for Nakama server. |