| JCash/voronoi |
487 |
|
0 |
0 |
about 3 years ago |
0 |
|
10 |
mit |
C++ |
| A C implementation for creating 2D voronoi diagrams |
| lordmauve/wasabi2d |
122 |
|
1 |
1 |
over 3 years ago |
7 |
March 30, 2025 |
37 |
lgpl-3.0 |
Python |
| Cutting-edge 2D game framework for Python |
| akavel/polyclip-go |
67 |
|
3 |
4 |
almost 7 years ago |
1 |
January 11, 2016 |
3 |
|
Go |
| Go library for Boolean operations on 2D polygons. |
| seung-lab/dijkstra3d |
60 |
|
1 |
1 |
over 2 years ago |
23 |
August 31, 2021 |
8 |
gpl-3.0 |
C++ |
| Dijkstra's Shortest Path for 6, 18, and 26-Connected 3D (Volumetric) Image Volumes |
| j-bbr/PolygonColliderSimplification |
36 |
|
0 |
0 |
almost 9 years ago |
0 |
|
0 |
mit |
C# |
| A set of scripts to reduce the complexity of Polygon2D and Edge Colliders in Unity |
| hiulit/Delaunator-GDScript |
36 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
other |
GDScript |
| A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points. |
| DougLau/footile |
30 |
|
4 |
4 |
over 3 years ago |
18 |
September 19, 2020 |
7 |
apache-2.0 |
Rust |
| A 2D vector graphics library written in Rust |
| abhijithanilkumar/NetworkViz.jl |
23 |
|
0 |
0 |
almost 9 years ago |
0 |
|
8 |
other |
Julia |
| Julia Interface to visualize Graphs. |
| minhhh/unity-camera-follow-2d |
21 |
|
0 |
0 |
about 10 years ago |
0 |
|
0 |
mit |
C# |
| Script to make 2d camera follow players in an interesting way |
| HakanSeven12/Delaunator-Python |
18 |
|
0 |
0 |
about 4 years ago |
0 |
|
0 |
lgpl-2.1 |
Python |
| Fast Delaunay triangulation of 2D points implemented in Python. |