| 5argon/NotchSolution |
632 |
|
0 |
0 |
over 2 years ago |
0 |
|
18 |
mit |
C# |
| A set of components and tools to solve notched/cutout phones layout problems for Unity. |
| xeleh/enhancer |
297 |
|
0 |
0 |
almost 6 years ago |
0 |
|
3 |
other |
C# |
| A collection of utilities to enhance the Unity Editor |
| sno/unity-webgl-responsive |
182 |
|
0 |
0 |
over 3 years ago |
0 |
|
5 |
mit |
JavaScript |
| Responsive layout for Unity WebGL applications |
| JohannesDeml/unity-ui-extensions |
138 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
other |
C# |
| pulling daily from bitbucket repo |
| zen-tools/gxkb |
108 |
|
0 |
0 |
over 3 years ago |
0 |
|
15 |
|
C |
| :fr::uk::de: X11 keyboard indicator and switcher |
| keijiro/GameViewLayouter |
92 |
|
0 |
0 |
almost 8 years ago |
0 |
|
1 |
|
C# |
| A utility script that layouts game views with multiple displays. |
| GlitchEnzo/UnityPSDLayoutTool |
68 |
|
0 |
0 |
over 8 years ago |
0 |
|
6 |
gpl-2.0 |
C# |
| A tool used to import a Photoshop Documents (.psd files) into the Unity Game Engine. It can import each layer as separate textures, create Unity 4.3+ Sprites laid out in a scene, and generate an entire prefab with the layout. |
| kiepng/Unity-VariableTileLayout |
36 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
mit |
C# |
| UI components for tile layout like Pinterenst. |
| quoxel/VariableGridLayoutGroup |
30 |
|
0 |
0 |
over 8 years ago |
0 |
|
1 |
mit |
C# |
| A custom Unity UI layout component, allowing a grid to have variable size columns and rows. |
| ryanslikesocool/Frames |
25 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
mit |
C# |
| Framer-esque layout tools for Unity 2020.1 |