| AcademySoftwareFoundation/openvdb |
2,350 |
|
0 |
0 |
about 2 years ago |
2 |
May 07, 2018 |
138 |
mpl-2.0 |
C++ |
| OpenVDB - Sparse volume data structure and tools |
| andyzeng/tsdf-fusion-python |
892 |
|
0 |
0 |
about 3 years ago |
0 |
|
30 |
bsd-2-clause |
Python |
| Python code to fuse multiple RGB-D images into a TSDF voxel volume. |
| Looooong/Unity-SRP-VXGI |
568 |
|
0 |
0 |
over 3 years ago |
0 |
|
10 |
mit |
C# |
| Voxel-based Global Illumination using Unity Scriptable Render Pipeline |
| NVIDIA/gvdb-voxels |
531 |
|
0 |
0 |
over 4 years ago |
0 |
|
21 |
other |
C |
| Sparse volume compute and rendering on NVIDIA GPUs |
| andyzeng/tsdf-fusion |
343 |
|
0 |
0 |
almost 7 years ago |
0 |
|
15 |
bsd-2-clause |
Cuda |
| Fuse multiple depth frames into a TSDF voxel volume. |
| Visceral-Project/EvaluateSegmentation |
247 |
|
0 |
0 |
over 4 years ago |
0 |
|
12 |
apache-2.0 |
C++ |
| A program to evaluate the quality of image segmentations. |
| syb7573330/im2avatar |
100 |
|
0 |
0 |
almost 8 years ago |
0 |
|
7 |
mit |
Python |
| mattatz/unity-volume-sampler |
69 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
mit |
C# |
| Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity. |
| kchapelier/pseudofractals-voxel-shader |
66 |
|
0 |
0 |
almost 6 years ago |
0 |
|
0 |
mit |
|
| Voxel shader (for MagicaVoxel) to generate pseudofractals volumes |
| JuliaNeuroscience/NIfTI.jl |
64 |
|
0 |
0 |
almost 3 years ago |
0 |
November 25, 2015 |
25 |
other |
Julia |
| Julia module for reading/writing NIfTI MRI files |