| vrm-c/UniVRM |
2,348 |
|
0 |
0 |
about 2 years ago |
0 |
|
54 |
mit |
C# |
| UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/ |
| KhronosGroup/UnityGLTF |
1,614 |
|
0 |
0 |
about 2 years ago |
0 |
|
197 |
mit |
C# |
| Runtime glTF 2.0 Loader for Unity3D |
| atteneder/glTFast |
1,061 |
|
0 |
0 |
over 2 years ago |
0 |
|
142 |
apache-2.0 |
C# |
| Efficient glTF 3D import / export package for Unity |
| ousttrue/UniGLTF |
199 |
|
0 |
0 |
over 4 years ago |
0 |
|
13 |
mit |
C# |
| glTF 2.0 importer and exporter for Unity 5.6 or later |
| Plattar/gltf-exporter |
185 |
|
0 |
0 |
over 3 years ago |
0 |
|
3 |
apache-2.0 |
C# |
| Unity3D GLTF2 importer and exporter toolchain |
| PolygonalMind/100Avatars |
88 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
|
|
| 100Avatars - 200 open-source Avatars |
| yutopp/VGltf |
56 |
|
0 |
0 |
about 3 years ago |
23 |
November 14, 2022 |
17 |
bsl-1.0 |
C# |
| A pure C# glTF 2.0 importer/exporter library with support for Unity integration. |
| izayoijiichan/VGO |
35 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
mit |
C# |
| VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information. |