| vonWolfehaus/von-grid |
349 |
|
0 |
0 |
almost 5 years ago |
0 |
|
4 |
mit |
JavaScript |
| Hexagonal & square tile grid system with three.js |
| albin-johansson/tactile |
92 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
gpl-3.0 |
C++ |
| A tilemap editor that aims to be simple, fast and lightweight. |
| RoryDungan/HexTiles |
75 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
mit |
C# |
| Unity Hex Tile Editor |
| peartreegames/blocky-world-editor |
30 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
C# |
| 3d Tilemap Editor for Unity |
| stefandevai/textyle |
26 |
|
0 |
0 |
over 5 years ago |
1 |
July 28, 2022 |
0 |
mit |
JavaScript |
| Web tilemap editor for 2D games built using React JS, WebGL and Rust (WASM). |
| MightyPrinny/godot-gputilemap |
22 |
|
0 |
0 |
almost 6 years ago |
0 |
|
1 |
mit |
GDScript |
| An alternative to the built in tilemap node with an editor plugin to edit it |
| Ogmo-Editor-3/Ogmo-Editor-3.github.io |
18 |
|
0 |
0 |
over 4 years ago |
0 |
|
6 |
mit |
HTML |
| Ogmo Editor 3's homepage and manual |
| 01010111/ZOME |
17 |
|
0 |
0 |
over 7 years ago |
0 |
|
7 |
mit |
Haxe |
| Zero One Map Editor |
| hlorenzi/mapvania |
15 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
TypeScript |
| 🗺🧱🕹 Project-oriented, tileset- and object-based level editor for games! -- https://hlorenzi.github.io/mapvania/ |
| NovaSquirrel/PrincessEdit |
13 |
|
0 |
0 |
about 4 years ago |
0 |
|
15 |
gpl-2.0 |
C |
| a rectangle-based level editor with Squirrel scripting |