| egametang/ET |
8,004 |
|
0 |
0 |
about 2 years ago |
0 |
|
59 |
mit |
C# |
| Unity3D Client And C# Server Framework |
| ketoo/NoahGameFrame |
3,651 |
|
0 |
0 |
about 3 years ago |
0 |
|
25 |
apache-2.0 |
C++ |
| A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. |
| PixeyeHQ/actors.unity |
703 |
|
0 |
0 |
almost 3 years ago |
0 |
|
3 |
mit |
C# |
| 🚀Actors is a framework empowering developers to make better games faster on Unity. |
| TeodorVecerdi/DialogueGraph |
157 |
|
0 |
0 |
over 2 years ago |
0 |
|
5 |
mit |
C# |
| Open-source node-based tool for developing branching conversation trees |
| StyrmirThorarins/FG-5E-Enhancer |
71 |
|
0 |
0 |
over 4 years ago |
0 |
|
8 |
other |
Lua |
| A community extension I'm writing to improve D&D 5E combat in Fantasy Grounds Unity. Design Goal is a minimalist streamlined version of the original Combat Enhancer, written for Fantasy Grounds Unity. |
| NoelWidmer/unity-gameplay-framework |
25 |
|
0 |
0 |
almost 8 years ago |
0 |
|
|
mit |
C# |
| A gameplay framework to simplify Unity development. |
| tigrouind/AITD-roomviewer |
16 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
C# |
| A room / level viewer for Alone in The Dark series |
| Shakthi/UnityActions |
14 |
|
0 |
0 |
about 7 years ago |
0 |
|
0 |
|
C# |
| This is a port of Cocos2d actions to unity. Enjoy! Hoped to replace *-tween libraries. |
| LifeIsGoodMI/Unity-Flow-Fields |
10 |
|
0 |
0 |
about 8 years ago |
0 |
|
0 |
mit |
C# |
| A clean & light implementation of the Flow Fields pathfinding algorithm in Unity. |
| abunedotnet/Abune.Server |
6 |
|
0 |
0 |
about 5 years ago |
0 |
|
2 |
other |
C# |
| actor based udp network engine (core server) |