| DragonJoker/Castor3D |
407 |
|
0 |
0 |
over 2 years ago |
0 |
|
25 |
mit |
C++ |
| Multi-OS 3D engine. |
| chiragraman/Unity3DProjectionMapping |
88 |
|
0 |
0 |
about 10 years ago |
0 |
|
3 |
gpl-3.0 |
GLSL |
| Projection Mapping Tests and Shaders using Unity 3D |
| feixh/VISMA |
49 |
|
0 |
0 |
almost 7 years ago |
0 |
|
2 |
other |
C++ |
| Visual-Inertial-Semantic-MApping Dataset and tools |
| Ikarus76/UEJoystickPlugin |
35 |
|
0 |
0 |
almost 10 years ago |
0 |
|
6 |
|
C++ |
| Unofficial Joystick Plugin for the Unreal Engine |
| ganlumomo/DynamicSemanticMapping |
34 |
|
0 |
0 |
almost 9 years ago |
0 |
|
1 |
|
C++ |
| Scene Flow Propagation for Semantic Mapping and Object Discovery in Dynamic Street Scenes |
| ethz-asl/ssc_exploration |
33 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
bsd-3-clause |
|
| Incremental 3D Scene Completion for Safe and Efficient Exploration Mapping and Planning |
| Prin-E/MetalGraphicsPlayground |
17 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
|
Objective-C |
| Personal test project using Metal (Mac) |
| bacTlink/mitsuba-CPPM |
12 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
gpl-3.0 |
C++ |
| Codes of Chi-squared Progressive Photon Mapping |
| PracticalVR/KEYSDK-WH |
12 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
|
C# |
| Simplified mapping with KEY SDK. |
| ex-punctis/vtvt |
11 |
|
0 |
0 |
almost 7 years ago |
0 |
|
0 |
mit |
HTML |
| [js] Vector Transformation Visualization Tool — an educational tool |