| Reinisch/Warcraft-Arena-Unity |
354 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
unlicense |
C# |
| World of Warcraft client-server combat system implementation in Unity with Photon Bolt. |
| neuecc/PhotonWire |
99 |
|
0 |
1 |
over 7 years ago |
5 |
August 28, 2016 |
2 |
|
C# |
| Typed Asynchronous RPC Layer for Photon Server + Unity |
| TORISOUP/PhotonRx |
49 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
mit |
C# |
| Photon Unity Networking supports to UniRx Observable and Task. |
| Jamy4000/VRDF |
30 |
|
0 |
0 |
about 6 years ago |
0 |
|
22 |
other |
C# |
| Crossfplatform, Lightweight VR Framework giving you access to some basic features often used in VR, by using the new DOTS Workflow from Unity. A basic multiplayer support is included as well using Photon. |
| BoltEngine/Bolt-Sample |
29 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
|
C# |
| TORISOUP/AR_VR_Viewer |
28 |
|
0 |
0 |
almost 8 years ago |
0 |
|
0 |
|
C# |
| tammukul/UNION-OpenSource-MOBA |
27 |
|
0 |
0 |
almost 11 years ago |
0 |
|
0 |
apache-2.0 |
C# |
| Open Source MOBA made with Unity using PlayFab and Photon |
| bddckr/VRTK-PUN-NetworkTest |
26 |
|
0 |
0 |
about 9 years ago |
0 |
|
0 |
mit |
C# |
| A small test project showing how to sync VR CameraRig objects using Photon's PUN and VRTK. |
| rwth-acis/VIAProMa |
24 |
|
0 |
0 |
about 3 years ago |
0 |
|
53 |
mit |
C# |
| A Collaborative Mixed Reality Visualization Framework for Immersive Analytics |
| MaurGi/JUMP |
24 |
|
0 |
0 |
over 9 years ago |
0 |
|
0 |
mit |
C# |
| Just Unity Multiplayer with Photon |