| google/filament |
16,722 |
|
2 |
7 |
about 2 years ago |
130 |
November 15, 2023 |
134 |
apache-2.0 |
C++ |
| Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2 |
| lettier/3d-game-shaders-for-beginners |
15,637 |
|
0 |
0 |
almost 3 years ago |
0 |
|
19 |
bsd-3-clause |
C++ |
| 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. |
| bkaradzic/bgfx |
13,873 |
|
0 |
0 |
about 2 years ago |
7 |
August 18, 2023 |
286 |
bsd-2-clause |
C++ |
| Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. |
| cocos/cocos-engine |
4,991 |
|
0 |
2 |
about 2 years ago |
167 |
November 10, 2023 |
536 |
other |
C++ |
| Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment. |
| mosra/magnum |
4,593 |
|
0 |
0 |
about 2 years ago |
0 |
|
86 |
other |
C++ |
| Lightweight and modular C++11 graphics middleware for games and data visualization |
| kosua20/herebedragons |
1,682 |
|
0 |
0 |
over 2 years ago |
0 |
|
6 |
mit |
C |
| A basic 3D scene implemented with various engines, frameworks or APIs. |
| phaazon/luminance-rs |
1,034 |
|
13 |
23 |
about 3 years ago |
97 |
April 19, 2022 |
46 |
other |
Rust |
| Type-safe, type-level and stateless Rust graphics framework |
| polymonster/pmtech |
832 |
|
0 |
0 |
about 2 years ago |
0 |
|
3 |
mit |
C++ |
| Lightweight, multi-platform, data-oriented game engine. |
| MarilynDafa/Bulllord-Engine |
531 |
|
0 |
0 |
over 5 years ago |
0 |
|
6 |
mit |
C |
| lightspeed lightweight elegant game engine in pure c |
| polymonster/pmfx-shader |
326 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
mit |
Python |
| Cross platform shader system for HLSL, GLSL, Metal and SPIR-V. |