| recastnavigation/recastnavigation |
6,017 |
|
0 |
0 |
about 2 years ago |
0 |
|
80 |
zlib |
C++ |
| Industry-standard navigation-mesh toolset for games |
| yvt/openspades |
1,028 |
|
0 |
0 |
over 2 years ago |
0 |
|
239 |
gpl-3.0 |
C++ |
| Compatible client of Ace of Spades 0.75 |
| tunabrain/sparse-voxel-octrees |
449 |
|
0 |
0 |
over 8 years ago |
0 |
|
2 |
other |
C++ |
| CPU Sparse Voxel Octree Implementation |
| Charged/Miners |
74 |
|
0 |
0 |
over 8 years ago |
0 |
|
19 |
|
D |
| An Game Engine and Minecraft Classic Client |
| Ericson2314/Voxlap |
68 |
|
0 |
0 |
over 10 years ago |
0 |
|
18 |
|
C++ |
| Making Ken Silverman's "Voxlap" voxel graphics engine run on any platform with SDL. |
| Pleune/Blocks |
18 |
|
0 |
0 |
over 8 years ago |
0 |
|
0 |
|
C |
| A 3D Voxel Sandbox written in C |
| matortheeternal/CVoxelEngine |
14 |
|
0 |
0 |
almost 10 years ago |
0 |
|
0 |
mit |
C++ |
| A C++ Voxel Engine, to succeed my Java Voxel Engine. Uses SDL, and may use OpenCL in the future. |
| ActivePeter/VoxelFrame |
11 |
|
0 |
0 |
almost 4 years ago |
0 |
|
0 |
|
C++ |
| Make my own minecraft!制作我自己的minecraft using c++,opengl |
| igor725/VoxelSpaceSDL |
10 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
C |
| Comanche's Voxel Space rendering algorithm written in C using SDL. |
| SirJonthe/VoxelRayTrace |
9 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
zlib |
C++ |
| A small voxel ray tracer |