| yvt/openspades |
1,028 |
|
0 |
0 |
over 2 years ago |
0 |
|
239 |
gpl-3.0 |
C++ |
| Compatible client of Ace of Spades 0.75 |
| Hopson97/open-builder |
664 |
|
0 |
0 |
about 3 years ago |
0 |
|
29 |
gpl-3.0 |
C++ |
| Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server |
| NVIDIA/gvdb-voxels |
531 |
|
0 |
0 |
over 4 years ago |
0 |
|
21 |
other |
C |
| Sparse volume compute and rendering on NVIDIA GPUs |
| tunabrain/sparse-voxel-octrees |
449 |
|
0 |
0 |
over 8 years ago |
0 |
|
2 |
other |
C++ |
| CPU Sparse Voxel Octree Implementation |
| DavidWilliams81/cubiquity |
209 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
cc0-1.0 |
C++ |
| Cubiquity is an experimental micro-voxel engine written in C++ and released into the public domain. |
| ros-industrial/yak |
60 |
|
0 |
0 |
about 5 years ago |
0 |
|
20 |
mit |
C++ |
| A library for integrating depth images into Truncated Signed Distance Fields. |
| caseymcc/voxelquest |
32 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
|
C++ |
| Restructured code for Voxel Quest |
| caseymcc/voxigen |
24 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
C++ |
| Voxel handling library for game development, threaded generation/io/meshing with openGL rendering. |
| VoxelGameDev/OpenVox |
16 |
|
0 |
0 |
over 10 years ago |
0 |
|
4 |
apache-2.0 |
C++ |
| Open Source Collaboration Project for /r/VoxelGameDev |
| jianjieluo/MineCube |
16 |
|
0 |
0 |
over 6 years ago |
0 |
|
6 |
mit |
C |
| A Cool Voxel Editor Based on OpenGL 3.3+ ! |