| bkaradzic/bgfx |
13,873 |
|
0 |
0 |
about 2 years ago |
7 |
August 18, 2023 |
286 |
bsd-2-clause |
C++ |
| Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. |
| OGRECave/ogre |
3,619 |
|
0 |
0 |
about 2 years ago |
50 |
October 31, 2023 |
118 |
mit |
C++ |
| scene-oriented, flexible 3D engine (C++, Python, C#, Java) |
| DiligentGraphics/DiligentEngine |
3,182 |
|
0 |
0 |
about 2 years ago |
0 |
|
19 |
apache-2.0 |
Batchfile |
| A modern cross-platform low-level graphics library and rendering framework |
| NVIDIAGameWorks/Falcor |
2,244 |
|
0 |
0 |
over 2 years ago |
0 |
|
28 |
other |
C++ |
| Real-Time Rendering Framework |
| skywind3000/RenderHelp |
1,222 |
|
0 |
0 |
about 2 years ago |
0 |
|
4 |
mit |
C++ |
| :zap: 可编程渲染管线实现,帮助初学者学习渲染 |
| LuisaGroup/LuisaCompute |
594 |
|
0 |
0 |
about 2 years ago |
1 |
April 26, 2023 |
14 |
bsd-3-clause |
C++ |
| High-Performance Rendering Framework on Stream Architectures |
| steaklive/EveryRay-Rendering-Engine |
517 |
|
0 |
0 |
over 2 years ago |
0 |
|
6 |
mit |
C++ |
| Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping |
| jpvanoosten/LearningDirectX12 |
444 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
mit |
C++ |
| This repository is intended to be used as a code repository for learning DirectX 12. |
| vilbeyli/VQEngine |
403 |
|
0 |
0 |
over 3 years ago |
0 |
|
34 |
gpl-3.0 |
C++ |
| Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support |
| andrejnau/FlyCube |
350 |
|
0 |
0 |
about 2 years ago |
0 |
|
3 |
mit |
C++ |
| Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing. |