| pixijs/pixijs |
41,799 |
|
1,719 |
1,115 |
about 2 years ago |
222 |
December 07, 2023 |
243 |
mit |
TypeScript |
| The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer. |
| tgfrerer/island |
868 |
|
0 |
0 |
about 2 years ago |
0 |
|
3 |
mit |
C++ |
| 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++. |
| Friduric/voxel-cone-tracing |
489 |
|
0 |
0 |
almost 8 years ago |
0 |
|
1 |
mit |
C++ |
| A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL. |
| CaffeineViking/vkhr |
374 |
|
0 |
0 |
over 4 years ago |
0 |
|
6 |
mit |
C++ |
| Real-Time Hybrid Hair Rendering using Vulkan™ |
| MohitSethi99/ArcGameEngine |
263 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
apache-2.0 |
C++ |
| AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games with C# scripting support. |
| kevzettler/react-regl |
191 |
|
1 |
3 |
about 3 years ago |
68 |
March 15, 2023 |
4 |
|
TypeScript |
| React Fiber Reconciler Renderer for Regl WebGL |
| ochornenko/Camera2GLPreview |
156 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
|
C++ |
| Android camera preview application using Camera2 API and OpenGL ES/Vulkan |
| szabolcsdombi/zengl |
145 |
|
2 |
6 |
about 2 years ago |
67 |
September 17, 2025 |
0 |
mit |
Python |
| Self-Contained OpenGL Rendering Pipelines for Python :snake: |
| janhsimon/makma |
75 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
|
C++ |
| Makma is a deferred Vulkan renderer written in C++. |
| LesleyLai/GLGrassRenderer |
62 |
|
0 |
0 |
over 3 years ago |
0 |
|
1 |
apache-2.0 |
C++ |
| OpenGL Grass Renderer |