| unity3d-jp/NormalPainter |
483 |
|
0 |
0 |
over 6 years ago |
0 |
|
3 |
mit |
C++ |
| vertex normal editor for Unity |
| setchi/NoteEditor |
167 |
|
0 |
0 |
over 6 years ago |
0 |
|
0 |
mit |
C# |
| Note editor for rhythm games. |
| ibrahimpenekli/GameToolkit-Localization |
127 |
|
0 |
0 |
almost 3 years ago |
0 |
|
6 |
mit |
C# |
| Asset localization system for Unity. |
| unity3d-jp/OpenToonzPluginForUnity |
49 |
|
0 |
0 |
about 10 years ago |
0 |
|
0 |
|
C++ |
| OpenToonzPlugin for Unity |
| MaksymHernets/AutoTranslateForUnityLocalization |
29 |
|
0 |
0 |
almost 3 years ago |
0 |
|
1 |
|
C# |
| Auto translation of the whole game in one click, using unity localization and google api. |
| adrenak/UniLang |
28 |
|
0 |
0 |
almost 8 years ago |
0 |
|
2 |
mit |
C# |
| Translate text from one language to another using Google Translate |
| Transfluent/Transfluent-Unity |
19 |
|
0 |
0 |
over 10 years ago |
0 |
|
0 |
|
C# |
| Transfluent's Unity plugin |
| antonsem/Localization |
11 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
mit |
ShaderLab |
| A simple way to translate strings in a project |
| RodionLodza/SimpleLocalization |
7 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
C# |
| Plugin for localizing Unity projects using Google Tables. It can translate Text components, TextMeshPro, and receive localized strings in custom scripts. Has flexible customization. |
| DarrenTsung/DTLocalization |
5 |
|
0 |
0 |
over 7 years ago |
0 |
|
3 |
other |
C# |
| Localization API that supports GSpreadsheet backend, offline caching, much more! |