| Inspiaaa/UnityHFSM |
699 |
|
0 |
0 |
over 2 years ago |
0 |
|
16 |
mit |
C# |
| A simple yet powerful class-based hierarchical finite state machine for Unity |
| Real-Serious-Games/Fluent-State-Machine |
168 |
|
0 |
0 |
over 6 years ago |
2 |
January 11, 2018 |
1 |
mit |
C# |
| Fluent API for creating state machines in C# |
| ashblue/fluid-state-machine |
50 |
|
0 |
2 |
almost 5 years ago |
3 |
June 13, 2019 |
9 |
mit |
C# |
| A finite state machine micro-framework for Unity3D focused on a pure code implementation. |
| JamesYFC/SUSMachine |
25 |
|
0 |
0 |
over 2 years ago |
0 |
|
12 |
mit |
C# |
| A Simple Unity State Machine with a nice API and automatic transition support. No reflection, string names, or need to inherit anything. |
| MinaPecheux/Ebook-Unity-AIProgramming |
10 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
other |
C# |
| Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming" |