| Devsh-Graphics-Programming/Nabla |
423 |
|
0 |
0 |
about 2 years ago |
0 |
|
101 |
apache-2.0 |
C++ |
| Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android |
| relativty/fastVR-sdk |
241 |
|
0 |
0 |
over 4 years ago |
0 |
|
3 |
apache-2.0 |
C# |
| (Archived) An SDK to prototype with VR and Unity in a minute - by Maxim xyz. |
| google/amber |
180 |
|
0 |
0 |
over 2 years ago |
0 |
|
71 |
apache-2.0 |
C++ |
| Amber is a multi-API shader test framework |
| thexa4/source-pbr |
103 |
|
0 |
0 |
over 3 years ago |
0 |
|
4 |
other |
C++ |
| Source Engine Physically Based Rendering implementation |
| emd4600/Spore-ModAPI |
53 |
|
0 |
0 |
about 2 years ago |
0 |
|
28 |
|
C++ |
| A C++ library that allows you to create advanced mods for Spore (user interface, shaders,...) |
| AndrewRussellNet/FNA-Template |
48 |
|
0 |
0 |
over 6 years ago |
0 |
|
2 |
|
C# |
| A simple template for FNA game projects. |
| opencodewin/blueprintsdk |
37 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
lgpl-3.0 |
C++ |
| An UI component based on imgui to create and edit complex node graphs for data flow. |
| alanedwardes/Estranged-Act-1 |
31 |
|
0 |
0 |
almost 12 years ago |
0 |
|
0 |
other |
C++ |
| Source code for the free Steam game, Estranged: Act I. |
| Biohazard90/source-shader-editor |
29 |
|
0 |
0 |
almost 10 years ago |
0 |
|
3 |
other |
C++ |
| Shader Editor for the Source Engine |
| CHINA-JIGE/Noise3D-DirectX11 |
21 |
|
0 |
0 |
almost 6 years ago |
0 |
|
2 |
|
C++ |
| 基于D3D11的渲染引擎 |