| stuntrally/stuntrally |
569 |
|
0 |
0 |
over 2 years ago |
0 |
|
24 |
gpl-3.0 |
C++ |
| Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally sources and data. |
| nezvers/Godot_goodies |
522 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
mit |
|
| Collection of nice stuff for Godot |
| awkwardpolygons/cartographer |
250 |
|
0 |
0 |
almost 5 years ago |
0 |
|
1 |
apache-2.0 |
GDScript |
| A GPU powered Terrain editor and renderer for Godot Engine |
| alelievr/Procedural-Worlds-Editor |
196 |
|
0 |
0 |
over 7 years ago |
0 |
|
0 |
mit |
C# |
| Procedural World Editor is a node based procedural terrain generator |
| mbrlabs/Mundus |
142 |
|
0 |
0 |
over 7 years ago |
0 |
|
15 |
apache-2.0 |
Java |
| A 3D world/level editor built with Java, Kotlin & libGDX. |
| crazii/blade |
140 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
other |
C++ |
| a cross platform 3d engine using c++98 |
| Zylann/godot_terrain_plugin |
114 |
|
0 |
0 |
over 7 years ago |
0 |
|
9 |
|
GDScript |
| 3D Terrain plugin for Godot Engine [NO LONGER MAINTAINED] |
| sebastianstarke/LowPolyLandscaper |
101 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
|
C# |
| Editor Extension for Unity3D to automatically create and manually modulate 3D Low Poly Landscapes |
| petitg1987/urchinEngine |
80 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
other |
C++ |
| Game engine library: 3D, Physics, Sound, Network, IA, Map Editor |
| RichardGSchmidt/GroundGrowing |
61 |
|
0 |
0 |
over 3 years ago |
0 |
|
0 |
mit |
C# |
| Open Source Unity3d Planetary Terrain Editor Extension with incremental background updates via multithreading |