| game-ci/unity-actions |
865 |
|
0 |
0 |
about 3 years ago |
0 |
|
13 |
mit |
Mathematica |
| Github actions for testing and building Unity projects |
| game-ci/unity-test-runner |
177 |
|
0 |
0 |
over 2 years ago |
0 |
|
26 |
mit |
TypeScript |
| Run tests for any Unity project |
| aws-samples/aws-gamelift-and-serverless-backend-sample |
81 |
|
0 |
0 |
about 3 years ago |
0 |
|
0 |
apache-2.0 |
C# |
| This example helps you get started with Amazon GameLift development, and it leverages deployment automation and Infrastructure as Code. It also showcases multi-region latency-based matchmaking. Client and server implementations available for Unity and C++. |
| sschmid/bee |
66 |
|
0 |
0 |
almost 3 years ago |
0 |
|
0 |
mit |
Shell |
| 🐝 bee - plugin-based bash automation |
| game-ci/unity-request-activation-file |
53 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
mit |
JavaScript |
| Unity - Request manual activation file (part of unity-actions) |
| game-ci/unity-activate |
35 |
|
0 |
0 |
over 3 years ago |
0 |
|
1 |
mit |
TypeScript |
| Activate personal or professional license for Unity |
| skibitsky/unity-now |
31 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
C# |
| ▲ Vercel Now plugin for Unity. Deploy WebGL builds with ease |
| emanzione/PATCH |
25 |
|
0 |
0 |
about 4 years ago |
0 |
|
10 |
mit |
C# |
| The PATCH repository for issues tracking, wiki and shared material. |
| tenlastic/open-platform |
20 |
|
0 |
0 |
over 2 years ago |
0 |
|
1 |
mit |
TypeScript |
| The Tenlastic Open Platform is a complete solution for creating a massively multiplayer online game including database hosting, automatic build and release pipelines, matchmaking, and game server hosting. |
| AcmHacker/XUnityDeploy |
18 |
|
0 |
0 |
almost 5 years ago |
0 |
|
0 |
|
C# |
| Compile Unity to iOS[Android] client |