| bitzhuwei/CSharpGL |
502 |
|
0 |
0 |
over 3 years ago |
37 |
November 17, 2016 |
2 |
mit |
C# |
| :green_apple:Object Oriented OpenGL in C#. |
| kakashidinho/metalangle |
382 |
|
0 |
0 |
about 3 years ago |
0 |
|
38 |
other |
C++ |
| MetalANGLE: OpenGL ES to Metal API translation layer |
| ollix/MetalNanoVG |
182 |
|
0 |
0 |
over 3 years ago |
0 |
|
8 |
mit |
C |
| The Metal port of NanoVG. |
| rahulrj/Apple-Music-Animation |
150 |
|
0 |
0 |
about 9 years ago |
0 |
|
1 |
|
Java |
| Apple music animation demo in Android |
| recp/cmt |
144 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
mit |
C |
| 🎮 C Bindings/Wrappers for Apple's METAL framework |
| moksamedia/Screen-Capture |
72 |
|
0 |
0 |
over 14 years ago |
0 |
|
0 |
|
Objective-C |
| Caputure screen to video file on mac. Implementation of Apple's OpenGL example code with GUI and ability to caputure mouse movements added. Can choose export format, codec, and quality. (Cocoa - Apple Mac OSX 10.5.8 - XCode 3.2 Project) |
| rbsgn/glpaint |
69 |
|
0 |
0 |
almost 16 years ago |
0 |
|
1 |
|
Objective-C |
| Simple OpenGL ES paint iPhone application based on Apple sample code GLPaint |
| nullcatalyst/SwiftGL |
54 |
|
0 |
0 |
over 9 years ago |
0 |
|
1 |
mit |
Swift |
| This library attempts to make it easy to use OpenGL from within Apple's Swift programming language, while providing a uniform interface for both OSX and iOS development |
| reignstudios/Orbital-Framework |
38 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
mit |
C# |
| Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast) |
| jwwalker/Quesa |
32 |
|
0 |
0 |
over 2 years ago |
0 |
|
2 |
bsd-3-clause |
C++ |
| This is a 3D rendering and scene graph library for macOS and Windows. Written in C++, BSD license. |