| dotnetGame/MineCase |
696 |
|
0 |
0 |
over 3 years ago |
0 |
|
34 |
mit |
C# |
| Minecraft server based on Orleans |
| cherry-game/cherry |
265 |
|
0 |
8 |
about 2 years ago |
111 |
December 04, 2023 |
3 |
mit |
Go |
| Actor model game server framework based on golang |
| newbe36524/Newbe.Claptrap |
210 |
|
0 |
0 |
about 3 years ago |
9 |
April 21, 2021 |
11 |
mit |
C# |
| This is a frameworks with reactive, event sourcing and Actor pattern as basic theories. On top of this, developers can create "distributed", "scale out", and "easy to test" application more simply. Claptrap and it`s Minions is on the way. |
| CrowdHailer/gen_browser |
64 |
|
0 |
0 |
over 7 years ago |
4 |
October 29, 2018 |
0 |
apache-2.0 |
Elixir |
| Transparent bi-directional communication for clients, servers and more |
| swimos/tutorial |
27 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
|
HTML |
| Tutorials to help you build your first Swim app |
| swimos/traffic |
26 |
|
0 |
0 |
over 2 years ago |
0 |
|
3 |
apache-2.0 |
TypeScript |
| Massively real-time traffic streaming application |
| swimos/transit |
23 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
apache-2.0 |
TypeScript |
| Massively real-time city transit streaming application |
| ztkmkoo/dss |
14 |
|
0 |
1 |
over 5 years ago |
6 |
August 29, 2020 |
20 |
mit |
Java |
| Asynchronous distributed server system (dss) |