| Haruma-K/UnityScreenNavigator |
753 |
|
0 |
0 |
about 2 years ago |
0 |
|
0 |
mit |
C# |
| Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI. |
| Xerios/ScreenManager |
485 |
|
0 |
0 |
over 2 years ago |
0 |
|
4 |
mit |
C# |
| Flexible way to manage screens with transitions for Unity |
| yankooliveira/uiframework |
424 |
|
0 |
0 |
almost 3 years ago |
0 |
|
4 |
mit |
C# |
| The deVoid UI Framework for Unity |
| reeseschultz/ReeseUnityDemos |
402 |
|
0 |
0 |
almost 4 years ago |
0 |
|
4 |
mit |
C# |
| Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others. |
| ikpil/DotRecast |
311 |
|
0 |
5 |
about 2 years ago |
8 |
November 20, 2023 |
3 |
zlib |
C# |
| DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers |
| coryleach/UnityGUI |
188 |
|
0 |
0 |
over 2 years ago |
0 |
|
0 |
apache-2.0 |
C# |
| UGUI Panel Systems for navigation, animation and more |
| Kink3d/SimpleTraffic |
173 |
|
0 |
0 |
almost 7 years ago |
0 |
|
4 |
mit |
C# |
| A simple traffic simulation using Unity's Nav Mesh Components. |
| stevefsp/critterai |
75 |
|
0 |
0 |
about 10 years ago |
0 |
|
4 |
mit |
C# |
| Archive of CAINav Project (Inactive) |
| jeffvella/UnityAStarNavigation |
75 |
|
0 |
0 |
over 5 years ago |
0 |
|
0 |
mit |
C# |
| An A* navigation system for Unity using burst compiled jobs for performance. |
| Oscheibe/ARIndoorNav |
52 |
|
0 |
0 |
over 4 years ago |
0 |
|
0 |
|
C# |
| This is an augmented reality indoor navigation system for the technical university of Cologne, campus Gummersbach. It was created using Unity (C#) and ARCore |